Just enough to…
- keep things moving
- make a decision
- fill the need
- solve the problem
- answer the question
Anymore might be nice, but it’s not necessary. Anymore may be overkill.
We don’t need hours for GTD style weekly reviews when only a few tactful moments will do. We don’t need a task list with a rich hierarchy of tags when three lines on a piece of paper tell us what’s most important to do today. We don’t need a huge backlog of user stories when a couple of Post-It notes get everybody on the same page.
We don’t need most of what we think we do.
So my new mantra is “just enough where needed” and I’m trying hard to find what’s just enough to keep things moving and to put the simplest of tools where they might actually be useful.
Surprisingly as a user experience designer, it’s taken me a long time to begin to truly understand the real strengths of simplicity. Another lesson I’m still learning.