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[Updated] UI Pattern [Idea]: iPhone App Breadcrumbs

For years, breadcrumbs have been a reliable method for retracing one’s steps or to get a sense of location on websites. So far I’ve not seen anything quite like that on mobile apps, so I thought I’d take a crack at working out how breadcrumbs might work in a touch environment.

Please note: This is a design experiment. I’ve not actually built this, yet.

Attributes and features of the iPhone breadcrumb UI element:

  • Each items serves as a button back to its respective level.
  • When breadcrumbs are too difficult to read, hold and zoom to magnify.
  • Items evenly space where room is available.
  • When space starts becoming tight, the right side of all but the last item is faded out.
  • When space is too tight for words, only the arrows remain.

Original screenshots

Second generation

After a little time away from the designs, I realized there might be some benefit to keeping home and the last item always visible. Home also didn’t have to be text, an icon might do.

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2 Responses to “[Updated] UI Pattern [Idea]: iPhone App Breadcrumbs”

  1. 1
    Seamus Nally | Reply
    March 13, 2012 at 10:00 am

    I’m working on spec’s for a Mobile app and googling for creative UI elements for Breadcrumbs and sure enough I find myself on Hanami design. Hope our paths cross in the future and we get to work together again. I really miss our brainstorming sessions where we set aside the computers and just went at it on paper.

    • 1.1
      Weszt | Reply
      March 14, 2012 at 6:32 pm

      Awesome! Yeah, I miss our brainstorming sessions, too. Hope the breadcrumb idea is useful. Not developed, obviously, so I can only assume its workable.

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